A race engineer for the F1 games. He watches your laps and tells you where the time went — over the radio, as you drive.
Lose time in a corner and you hear about it before the next one. On pace? Silence.
Red ring on your biggest one. Amber on the rest. Fix it and the ring goes away.
Corner-by-corner against your best lap — and what to do differently next time round.
Live in your browser while you drive — laps, sectors, tyre, fuel, trend, and the map.
| LAP | TIME | S1 | S2 | S3 | |
|---|---|---|---|---|---|
| 27 | 1:53.614 | 35.615 | 48.378 | 29.621 | |
| 26 | 1:50.613 | 32.068 | 48.583 | 29.962 | |
| 25 | 2:04.027 | 45.052 | 48.940 | 30.035 | |
| 24 | 1:49.051 | 31.888 | 47.452 | 29.711 | |
| 23 | 1:48.541 | 32.245 | 47.020 | 29.276 | BEST |
| 22 | 1:50.738 | 33.472 | 47.755 | 29.511 | |
| 20 | 1:48.807 | 31.926 | 47.797 | 29.084 | PB |
| 19 | 2:11.405 | 32.651 | 63.880 | 34.874 |
Your console streams telemetry over your home network to Pit Wall on your PC or Mac. Nothing to install on the console.
One lap sets your reference. Everything after is compared live.
Radio calls in your ear. Silence when you're on pace.
F1 22–25 today, on PC, Mac and console. Runs on your machine — no cloud.